Embedding Pygame to C++ [closed]
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Pendertuga
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Published on 2012-10-14T20:06:55Z
Indexed on
2012/10/15
3:54 UTC
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If embedding Pygame to C++ to have a game be an executable, is there any extra process I would have to use in order to use Pygame functions when embedding into C++? As opposed to just writing embedding code in C++ for normal Python code?
To clear cut the question I want to know if it's the same process without having to call different functions.
EDIT: My question is if I have to call different functions in C++ when embedding Python code that uses Pygame modules. I am NOT using pygame2exe nor py2exe. I never even mentioned those. My question is solely about code embedding.
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